Hubert Byron, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, yellow cloak. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and to end his boredom
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Immigrant, Rich. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 24000 sp. Alexandrite (1000 gp). Peridot (80 gp).
Roger Burton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a orcs raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he feels threatened by others
Ideals: Philantrophist, Professionalism. Flaws: Mundane, Fearful. Bonds: Enemies. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Geoffrey Rutland, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is renowned for his bright blue suits and hats. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are amber.
Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is a Lamia in disguise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark
Ideals: Gifted, Impeccable. Flaws: Racist, Depressed. Bonds: Military, Adventurer. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 2000 sp. Aquamarine (200 gp). Black pearl (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Guy Coombs, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Laborer uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Cook, who enjoyed hunting, Guy was taken on many hunting expeditions. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Hedonist, Antagonistic. Bonds: Job, Nature. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Anthony Altham, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Merchant. He carries with him a set of falchions, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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