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Advanced [show]


Anselm Holton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sword. His hair is long and black with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Anselm was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Justice. Flaws: Racist. Bonds: Attractive. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Anselm Holton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Pink pearl (150 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Roland Spaulding, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Guard, Roland learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Guard.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Military, Job. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Roland Spaulding, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +0, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. Tiger eye turquoise (6 gp). Amber (60 gp).


Social Check DCs


Wymar Blankley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His brown hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Doctor mother left him crippled. He has never given up on his painting dream.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Wymar Blankley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (180 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Bertram Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His hair is long and black with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He has amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. He worked as a nervous Mercenary and found it very stressful. He has worked as a Mercenary like his father before him.

Motivation: To be a Detective again; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Immigrant, Military, Job. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Redfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Guardian. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Trey Marlee, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (200 gp).


Social Check DCs

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