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Advanced [show]


Frederick Westcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His eyes are gray and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Herbalist, who enjoyed hunting, Frederick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Frederick took refuge in the large cave and found the beat up longsword and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Family. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Frederick Westcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Golden pearl (90 gp). Black star sapphire (400 gp). Moss agate (8 gp). 1 Everburning torch. 2 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Gerald Langdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean brown cloak covering his clean studded leather. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born in the east to a Locksmith, Gerald learned a great deal about his mother's area of expertise. He worked as a nervous Locksmith and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Revenge; and to be a miner again

Ideals: Disciplined, Philantrophist. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Gerald Langdon, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting pastel shirt and pants. His golden hair is braided into rings. His ears are large.

Personality: This man loves writing and to teach people writing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Odo Tatum, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Dustin Alby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His blonde hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Dustin Alby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Acton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Assassin. He keeps his long white hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gilbert hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the north; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Job, Military, Enemies. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Gilbert Acton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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