Balimaar Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is braided into rings. His hazel eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: Amber (140 gp). Rose (20 gp). Azurite (15 gp). 1 Minor magic item.
John Milton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and green robe with the hood down. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He became a Banker soon after.
Motivation: To end his boredom; and he is unsatisfied with his job
Ideals: Disciplined, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 9000 cp. 4 Antitoxin. 1 Everburning torch. 7 Acid flasks.
Bernard Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his monstrous two handed axe. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, In love. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Ernest Darby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His right hand appears badly burned and disfigured. His black hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence. Bonds: Military, Religious, Mentor. Occupation: Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 500 gp. Silver ewer (60 gp). Golden circlet with four aquamarines (1000 gp).
Adam Westbrook, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he is wearing a long, black, dusty cloak. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.
History: The child of southern immigrants he idolized his mother. Adam was born on a far southern forest where he grew up under the tutelage of his mother, an expert Body Guard. He has dedicated himself to building a better kind of golem.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!