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NPC Generator

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Advanced [show]


Tim Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple green line shooting up and back down. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. He worked as a nervous Beggar and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: His religion dominates his actions; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Windsor, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 5 (-3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He carries a battered greatsword and tarnished nunchaku as well. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Bricklayer.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Balimaar Gentry, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp. Malachite (10 gp). 1 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


Gomory Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears just a red suit. He wears a colorful flower in his chestnut hair. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Slave. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Gomory Cumberbatch, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)16 (+3) 16 (+3)7 (-2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Upton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man tends to wear a large green jacket. His hair is long and red with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Secretive. Bonds: Nature, Adventurer, Criminal record. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Alexandre Upton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears a colorful flower in his brown hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with poetry.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Healer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Sherwood, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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