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Advanced [show]


Theobald Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Theobald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and his religion dominates his actions

Ideals: Joker. Bonds: Attractive, Family, Religious, Mentor. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Theobald Clapham, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Bertram Preston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy pastel pantaloons and a green scarf. He has wavy blonde hair. His violet eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Flaws: Impulsive, PTSD. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Preston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Malachite (7 gp). 1 Magnifying glass.


Social Check DCs


Roger Hayhurst, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. He wears his auburn hair down. He has several tiny emerald earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, Rich. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Hayhurst, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Rock crystal (20 gp). Malachite (15 gp). Red-brown spinel (110 gp). 2 Thunderstones.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He sports white clothing, slightly heavier than average wear. His black hair is heavily combed to the right. His fierce violet eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Gerard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Gerard Gentry, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his golden hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. He worked as a nervous Carter and found it very stressful. He became a Carter soon after.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Anselm Sharps, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Sardonyx (30 gp). Jet (80 gp).


Social Check DCs

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