Theodoric Brent, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes are passionate and lively.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Architect. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is a bit of a kleptomaniac; and expand his business
Ideals: Joker. Bonds: Enemies, Rich, Job, Criminal record. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Henry Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple pastel line shooting up and back down. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Henry hails from a village terrorized by goblins. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Optimist, Gifted. Bonds: Attractive, Enemies. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Half-Plate.
Robert Winthrop, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a pastel suit. His moppish blonde hair is in a traditional bowl cut. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Sabotage a competitor.
Flaws: Secretive. Bonds: Rich, Job. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 4 Alchemist’s fire. 1 Holy water. 4 Antitoxin.
William Melancon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes are slightly larger than normal.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: William was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Racist, Secretive. Bonds: Family, Adventurer. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2400 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Don Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His red hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Tanner, his mother struggled to pay the bills. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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