Theodoric Anderton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His hair is long and golden with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has green eyes.
Personality: He dislikes all the random violence that takes place in the south. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Bookbinder, Theodoric learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Bookbinder.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Military, Job. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Emerald (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Lance Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries scythes. He keeps his golden hair in a pixie cut. He has several tiny aquamarine earrings on each ear.
Personality: Calm and collected, he is a well trained Navigator. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Navigator business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Money/treasure; and expand his business
Ideals: Fighting. Bonds: Rich, Job, Military. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1500 sp.
Solomon Jacobs, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Fisher business at a young age. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Optimist. Bonds: Poor, Job, Immigrant. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 400 gp.
Cory Pickering, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of giants once and for all.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 80 pp.
Henry Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is lengthy. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He's in love; and he's attracted to the pc
Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Rich, Has a crush. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 2 Antitoxin. 1 Everburning torch.
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