Don Winchester, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a black tunic with brown highlights, and long yellow pants that bunch up around his shoes. His brown hair is lengthy and is close to two feet long. His eyes are green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a island tribe. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Flaws: Shy, Greedy. Bonds: Job, Nature. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Dustin Kinsley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears an entirely black suit with white socks and a vest with buckled shoes. His skin is also unnaturally pale. With bright golden hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Wymar Mori, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is golden and curly. His thin eyebrows rest above his beady hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Shy, Disease. Bonds: Rich, Criminal record. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Terran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Golden pearl (50 gp). Sard (20 gp). Tourmaline (50 gp). Rhodochrosite (8 gp).
Rolf Hale, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling violet eyes.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He would like to get married and retire; and he's looking for his big break
Flaws: Disease, Impulsive. Bonds: Religious, Adventurer, Has a crush. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 50 pp.
Trym Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting white shirt and pants. With a patchy auburn beard and wild auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west to a Detective, Trym learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Artistic, Logical. Flaws: Depressed. Bonds: Job, In love. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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