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NPC Generator

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Advanced [show]


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His tied-back hair is chestnut. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: Adelard was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Adelard Fawcett, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his sword ready. His white hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Professionalism, Logical. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Robert Carlisle, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He then took over the family business and is one of the better Tailor for hire.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Religious, Slave, Job, Family. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Rolf Palomarez, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear flannel. His left hand appears badly burned and disfigured. His hair is auburn and very short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Architect business at a young age. A gifted student he started as a Tailor, but he got bored and became a Architect. He now owns his own business.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Flaws: Mundane, Hedonist. Bonds: Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Gunter Merton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Ernest Heiser, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Junk Dealer does. His black hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ernest hails from a village terrorized by giants. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in dagger use. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Ernest Heiser, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs

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