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NPC Generator

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Advanced [show]


Adam Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and money/treasure

Ideals: Pacifist, Logical. Flaws: Shy. Bonds: Rich, Slave. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Bentham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Hugh Soames, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his golden hair in a flapper bob. He has gray eyes and a blue hat with a black feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful slaver made him what he is. Hugh was born on a far western forest where he grew up under the tutelage of his father, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Bonds: Attractive, Poor, Adventurer, Mentor, Immigrant. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Hugh Soames, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 10 (+0)17 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Churchill, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Bonds: Enemies, Military, Religious, Family, Job. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Trey Churchill, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a brown shirt with thin blue vertical stripes and brown pants. He has a small bristly mustache and wavy black hair. His eyes are likewise violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Rich, Immigrant, Adventurer, Enemies. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Coombs, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Conway, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean violet cloak covering his clean studded leather. His top hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with unlife at a very young age, Nicholas has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Nicholas Conway, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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