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NPC Generator

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Advanced [show]


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side. He carries a battered scythe and tarnished kukri as well. He has no hair. His eyes are blue and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Military, Immigrant. Occupation: Server

Voice: Pirate accent

Attributes [hide]

William Blakeley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 60 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (800 gp).


Social Check DCs


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his yellow robe and has his nunchaku always slung over his shoulder. He is an epitome of beauty. His golden hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Anselm was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Passionate, Optimist. Bonds: Attractive, Rich, Religious. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Anselm Coombs, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 sp. Cloth of gold vestments (130 gp). 1 Minor magic item.


Social Check DCs


Gerard Haley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large red tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Gerard Haley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Dean Lester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear violet clothing when he does not wear armor. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Architect in town.

History: Dean was born in the north. At a young age he loved to build and create. When Dean reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Architect soon after.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Athletic, Persistence. Flaws: Antagonistic, Racist. Bonds: Job, Military. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Dean Lester, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 14 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Peridot (40 gp). Iolite (40 gp). 1 Half-Plate.


Social Check DCs


Roland Tindall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. He has a dull look in his gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Roland Tindall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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