Theodoric Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has hazel eyes and a pastel hat with a grey feather.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Dilettante, but he was a colossal failure. He has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Flaws: Disease, PTSD, Impulsive. Bonds: Attractive, Job, Family. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Justin Tindall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Rich, Religious, Job. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1600 sp. 1 Masterwork Common Melee.
Peter Skelton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Cartwright does. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. He has a small bristly mustache and wavy white hair. His green unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Disease, Depressed, Impulsive. Bonds: Job, Rich. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Hunter Beckwith, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Cook. His hair is white and curly. His eyes are blue and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Heward Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His golden hair is still thick. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1000 sp.
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