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NPC Generator

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Advanced [show]


Adam Bradford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. He has several tiny opal earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Adam was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Adam managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Disease. Bonds: Immigrant, Rich, Criminal record. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Adam Bradford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears bulky brown painted plate armor. His black hair is knotted and matted. His eyes are blue and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Servant, Gerard learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Servant for hire.

Motivation: To be a Body Guard again; and expand his business

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Gerard Byron, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Guy Reed, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a green suit. His white hair is braided into rings. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Guy Reed, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 14 (+2)7 (-2)
Skills Persuasion +0, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He wears a colorful flower in his blonde hair. His eyes are green.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nicholas was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Attractive. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Nicholas Graeme, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)6 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His long silver hair is drawn into a two foot long braid. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk

Flaws: Depressed, Fearful. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Barlow, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 9 (-1)18 (+4)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (1000 gp). Cloth of gold vestments (30 gp). 1 Minor magic item.


Social Check DCs

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