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NPC Generator

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Advanced [show]


William Marston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is kept up in a ponytail inside a Stetson hat. He has gray eyes and a pastel hat with a yellow feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.

History: William hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

William Marston, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Cromwell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair is black and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Born to a Masseuse, his father struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Nicholas Cromwell, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Dean Brent, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tight fitting black shirt and pants, marred by teas. His brown hair is long and unkept. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Flaws: Ugly, Shy, Impulsive. Bonds: Family, Job. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Dean Brent, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 7 (-2)16 (+3)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Carlyle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Wymar Carlyle, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills Medicine +0, Performance +5
Senses Passive Perception 8
Languages Common, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Violet garnet (1100 gp). Brown-green garnet (150 gp). Violet garnet (1100 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with white highlights, and long blue pants that bunch up around his shoes, and carries bows. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady brown eyes.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Theodoric Milton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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