Robert Elton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky white painted plate armor. His silver hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Religious, Military. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Silver pearl (50 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp).
Randal Spaulding, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair is slicked back into a classic pompadour. His eyes are brown and catlike.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Logical, Philantrophist. Flaws: Insane, Fearful. Bonds: Military. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 4 Holy water. 2 Antitoxin. 4 Alchemist’s fire.
Guy Chester, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his mace ready. He has a black handlebar mustache and slicked back black hair. His brown unseeing eyes seem to look past you.
Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Guy studied abroad. Cursed with vampirism at a very young age, Guy has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted, Logical. Flaws: Disease, Secretive. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Bloodstone (70 gp). Star rose quartz (70 gp). Zircon (70 gp).
John Clive, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant brown.
Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing music.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Deep blue spinel (600 gp). Black pearl (600 gp).
Theodoric Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Armorer uniform. He is bald on top and has large auburn tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Human culture. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has achieved small success as a Armorer.
Motivation: Human compassion; and he'd like to take his coworkers down a peg
Flaws: Ugly, Racist. Bonds: Job, Poor, Criminal record. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2800 sp.
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