Patrick Garrick, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fancy red suit. His long black hair reaches down to his waist. His eyes are likewise hazel.
Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Extrovert, Entrepeneur. Flaws: Insane, PTSD. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Justin Hadlee, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a trident. With a patchy black beard and wild black hair. His eyes are violet and beady.
Personality: He snorts whenever he laughs or is feeling confident. Justin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Bricklayer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable; and to be a servant again
Flaws: Ugly, Hedonist. Bonds: Job, Rich, Criminal record. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: Just what you see.
Gilbert Ridley, Male Human [Permalink]
Personal [hide]
Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. His broad hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.
History: Born in the west his family was never financially stable. Gilbert was born on a far western mountains where he grew up under the tutelage of his mother, an expert Tanner. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Bullseye lantern. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Superior lock.
Manfred Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a wide-brimmed hat to cover his moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Manfred was born in the south. At a young age he loved to build and create. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has achieved small success as a Cook.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. Gold dragon comb with red garnet eye (500 gp).
Simon Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Barkeep mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Barkeep; and wants his loneliness to end
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Has a crush, Immigrant. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
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