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Advanced [show]


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a blue coat with black slacks. He is physically well-built. He keeps his brown hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his mother. Tim was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and to clean up the streets

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Guardian. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Bradley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Solid gold idol (500 gp). 1 Superior lock. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Thomas was born in the south. At a young age he loved to build and create. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Opinionated, Persistence. Flaws: Fearful. Bonds: Rich, Military. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Thomas Tyndall, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Guard does. He is portly but not overly obese. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Hedonist. Bonds: Job, Attractive, Poor. Occupation: Guard

Voice: French accent

Attributes [hide]

Kyle Clare, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Garfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, white, dusty cloak. His golden hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he wants revenge against gnolls

Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Adam Garfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His hair is red and curly. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Kyle studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Kyle Southey, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 16000 cp. Smoky quartz (60 gp). 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs

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