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NPC Generator

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Advanced [show]


Frederick Kelsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with deerstalker hat. His brown hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Beggar, but he got bored and became a Mason. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant, Job. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Frederick Kelsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears grey cloth garments or leather armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He struck the Painter job and began his own company from there.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Poor, Criminal record. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Diggory Clare, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears a blue armored body suit, with a simple green line shooting up and back down. His black hair is kept up in a ponytail inside a wide-brimmed hat. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Criminal record. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

John Wallace, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 10 (+0)8 (-1)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Good lock. 1 Superior lock.


Social Check DCs


Randal Brady, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears baggy yellow pantaloons and a green scarf. His skin is also unnaturally pale. He has a small bristly mustache and wavy red hair. His amber eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Randal was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Family, Rich. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Randal Brady, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Painter, his mother struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Bonds: Adventurer, Poor, Nature, Criminal record. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Bernard Coombs, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Azurite (8 gp).


Social Check DCs

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