Kody Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of his god on his torso. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is short and blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1400 sp.
Geoffrey Shelley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is slicked back into a classic pompadour. His eyes are blue.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his singing dream.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Artistic, Impeccable. Flaws: Hedonist, Disease. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp.
Roger Clare, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Pacifist, Logical. Flaws: Insomniac. Bonds: Religious, Slave. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Black pearl (300 gp).
Guy Barney, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: A powerful wizard made him what he is. Guy was born on a far southern plains where he grew up under the tutelage of his mother, an expert Baker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Flaws: Terse, Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1800 sp. Moss agate (10 gp). Sard (30 gp). Rhodochrosite (10 gp). 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.
Aldous Springfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Sellsword. He believes the world needs to unite to get rid of orcs once and for all.
History: The child of a Glassblower, who enjoyed hunting, Aldous was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He has achieved small success as a Sellsword.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Nature. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
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