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Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky red painted plate armor. His chestnut hair is cut short. He has a dull look in his gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Server for hire.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Addict, Disease, Racist. Bonds: Job, Religious. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Aldous Dayton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Brady, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver hair is smooth and relatively long. His eyes are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Hunter Brady, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Anselm Nibley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: He's attracted to the PC; and he has comitted a past crime that haunts him to this day

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Criminal record, Has a crush. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Nibley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Roland Harper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He has moderate length chestnut hair. This blue eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Roland Harper, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He sports a flattop hair cut. His eyes are brown and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: He got into the Spy business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has worked as a Spy like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Tickle, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 16000 cp. A miniature golden chest with tiny emeralds lining the top (120 gp). Solid gold idol (500 gp).


Social Check DCs

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