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NPC Generator

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Advanced [show]


Lance Paxton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is generally well dressed albeit a few years behind the times. His white hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Persistence, Logical, Fighting. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Lance Paxton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)6 (-2) 13 (+1)11 (+0)
Skills Performance +2, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Balimaar Thackeray, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Jeweler. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Cynical. Bonds: Family, Criminal record, Job. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Thackeray, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Theobald Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Nature, Immigrant. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Theobald Lindsey, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theodoric Easton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the north. In his 18th year, his parents were killed by a giants raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Justice. Flaws: Lazy. Bonds: Attractive, Immigrant, Enemies. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Theodoric Easton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Smokesticks.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with red stripes complete with hood. He carries a battered quarterstaff and tarnished hand crossbow as well. His hair is short and silver. His eyes, though not visible through his cowl, are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 5 years.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Job, Slave. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Bertram Norton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. Aquamarine (900 gp).


Social Check DCs

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