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NPC Generator

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Advanced [show]


Anthony Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Gardener, but he got bored and became a Cook. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Job, Criminal record. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Anthony Thornton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)17 (+3) 15 (+2)19 (+4)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Lapis lazuli (10 gp). White pearl (120 gp). Malachite (10 gp). 5 Acid flasks.


Social Check DCs


Conrad Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His gray unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Disease, Antagonistic, Fearful. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Conrad Peyton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 40 pp. 1 Crowbar. 1 Superior lock.


Social Check DCs


Theodoric Morton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His blonde hair and beard is wavy and long. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: He got into the Detective business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Detective.

Motivation: To be a Gardener again.

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Theodoric Morton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His skin is fair and his fingers are delicate and long. His long silver hair reaches down to his waist. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nicholas was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Merchant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and to be a knight again

Ideals: Optimist, Persistence. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Nicholas Hadlee, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 6 (-2)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp.


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight red one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. In his 12th year, his parents were killed by a illithids raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: In love, Adventurer, Enemies, Family. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Thomas Hadley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (300 gp). 3 Tanglefoot bags.


Social Check DCs

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