Gunter Hampton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black cloak and cross-gartered violet stockings. His hair is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Athletic, Professionalism, Persistence, Fighting. Bonds: Attractive. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Gilbert Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown cloak and cross-gartered black stockings. His tied-back hair is auburn. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor.
Ideals: Justice, Fighting. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Conrad Anderton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His green eyes dart from person to person.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Carter, who enjoyed hunting, Conrad was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Silver pearl (110 gp). Jasper (70 gp).
Manfred Kendal, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a simple white robe with blue stripes complete with hood. He has a hunchback. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.
Personality: He has always had a great fascination with Human culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a white middle class family as the only child. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people; and revenge
Flaws: Ugly, Racist, Mundane. Bonds: In love, Enemies. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. 1 Half-Plate. 1 Breastplate.
Robert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the east. A freak accident while working with his Laborer mother left him crippled. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Adventurer, Poor. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 4 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
