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Advanced [show]


Hunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Barkeep. His golden hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a crush on the local Layabout; and his spouse's relatives view him with great suspicion

Flaws: Greedy, Impulsive. Bonds: Adventurer, Family, Has a crush. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Thackeray, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 12 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerard Perry, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His silver hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Gerard Perry, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears red trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His black hair is still thick. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of orcs once and for all.

History: When he was but 7 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Doctor.

Motivation: He is wracked by social anxiety; and revenge

Flaws: Antagonistic, Fearful. Bonds: Enemies, Immigrant, Job. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Nicholas Cooper, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple blue robe with violet stripes complete with hood. His brown hair is braided into rings. His brown eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Guard job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Gifted, Artistic. Bonds: Military, Job, Criminal record. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Kyle Barclay, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 3 Holy water. 3 Holy water. 1 Thunderstones.


Social Check DCs


Drogo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has no hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Insane. Bonds: Job, Religious, Nature. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Drogo Wordsworth, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep blue spinel (1200 gp). Malachite (9 gp). Malachite (9 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs

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