Trym Kinsley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trym was raised in a hard working conservative environment. A freak accident while working with his Spice Merchant father left him crippled. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Ugly, Disease, Antagonistic. Bonds: In love, Job. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. Aquamarine (500 gp). Zircon (40 gp). Rose (40 gp).
Conrad Conway, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Carpenter business at a young age. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk
Ideals: Logical, Impeccable. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Clerebold Blackwood, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, black cloak, marred by sweets. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Guy Sharps, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears a simple green robe with blue stripes complete with hood. His silver hair is cut short. He wears an eyepatch.
Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a giants raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Rolf Churchill, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He is portly but not overly obese. He wears a small hat to hide his balding. His green unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his singing dream.
Motivation: A rival would like him out of the picture; and an old rival family wants him found
Ideals: Passionate, Artistic. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 37000 sp. Banded agate (14 gp). Iolite (40 gp). 1 Minor magic item.
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