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NPC Generator

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Advanced [show]


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He has blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a plains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Antagonistic, Insane. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Wymar Denholm, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. Banded agate (4 gp).


Social Check DCs


Nicholas Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown cloak and cross-gartered black stockings. His auburn hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To pay off his debts; and he has decided he is irredeemable

Ideals: Joker. Bonds: Criminal record, Rich, Attractive, Debt. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Darlington, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp. Obsidian (7 gp). Star rose quartz (60 gp). Rose (60 gp).


Social Check DCs


Kyle Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a cross scrunchie. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A need for knowledge about a nearby landmark; and he has a crush on the local armorer

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Kyle Snowdon, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Aldous Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His chestnut hair is heavily combed to the right. His eyes are gray.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Aldous was born in the south. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He now mingles about in high society.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Rich, Has a crush. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Aldous Wedgwood, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 5 (-3)9 (-1)
Skills Investigation +4, Stealth +7
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Locksmith does. He is bald on top and has large red tufts of hair around his ears. His eyes are gray.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Locksmith business at a young age. In his 17th year, his parents were killed by a drow raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Aldous Sharps, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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