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NPC Generator

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Advanced [show]


Raymond Royal, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears a blue shirt with thin brown vertical stripes and tan pants. His blonde hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raymond was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Royal, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large blue mantle and cape that has been intricately interwoven into his pastel robe. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Tim Barlow, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Amethyst (140 gp). Pink pearl (140 gp). Smoky quartz (80 gp).


Social Check DCs


Trym Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and blue pants. He is portly but not overly obese. His hair is red, silky, and of moderate length. His brown unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: American accent

Attributes [hide]

Trym Bradford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Red spinel (130 gp).


Social Check DCs


Thomas Hayes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple brown robe with black stripes complete with hood. He sports a flattop hair cut. His eyes are green.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Many dire rats want him driven away; and wants to open a new tavern

Ideals: Artistic. Bonds: Religious, Poor, Job, Enemies. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Thomas Hayes, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Simple lock. 1 Average lock.


Social Check DCs


Dean Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Dean Melancon, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 18 (+4)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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