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Advanced [show]


Henry Hadleigh, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Architect. His golden hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his small white hat.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Architect. He has drifted from career to career and currently works as a Architect.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to be a beggar again

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Rich, Job, Enemies. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Henry Hadleigh, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver pearl (160 gp). White pearl (160 gp). 1 Minor magic item.


Social Check DCs


Diggory Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey shirt with thin blue vertical stripes and yellow pants, he is not a threatening figure. His black hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Diggory Gentry, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Robert Holton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Justice, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Holton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Adelard Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Animal Trainer, but he got bored and became a Barber. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Passionate, Philantrophist, Fighting, Entrepeneur. Bonds: Job. Occupation: Barber

Voice: German accent

Attributes [hide]

Adelard Coombs, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He keeps his red hair in a pixie cut. He has gleaming, smiling brown eyes.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Enemies, Adventurer. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Henry Carlton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs

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