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NPC Generator

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Advanced [show]


Godfrey Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown painted combat armor at almost all times. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Extrovert, Justice. Flaws: Ugly, Racist. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Westcott, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his small black hat.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Guy Hadlee, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Conrad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel tunic with blue highlights, and long black pants that bunch up around his shoes, and sports empty pouches on his belt. With a patchy chestnut beard and wild chestnut hair. His face is scarred and worn.

Personality: This man loves poetry and to teach people poetry more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Family, Religious. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Pinkerton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Cory Badger, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cory's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Badger, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Mercenary. He has a golden handlebar mustache and slicked back golden hair. His eyes are gray and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Artistic, Entrepeneur. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Patrick Windsor, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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