Robert Churchill, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves singing and to teach people singing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.
History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
William Walpole, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length brown hair. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with painting.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Artistic, Fighting, Optimist. Flaws: Mundane. Bonds: Rich. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1700 sp. 1 Disguise kit. 1 Magnifying glass.
Balimaar Home, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Balimaar was raised in a hard working conservative environment. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Bounty Hunter.
Motivation: To reunite with his absent father.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Bullseye lantern.
Alex Adley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Map Maker does. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He struck the Map Maker job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Enemies. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
Possessions: Just what you see.
Kyle Cason, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting white shirt and pants. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with music.
History: The child of a Merchant, who enjoyed hunting, Kyle was taken on many hunting expeditions. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.
Motivation: Marry his sister to traveling adventurers; and human compassion
Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Nature, Family. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. Eye agate (16 gp). Rose (50 gp). Black pearl (1400 gp).
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