Balimaar Halsey, Male Human [Permalink]
Personal [hide]
Description: A 6'1" southern man, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His hair, while still mostly blonde, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Logical. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Dustin Shelly, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into his black robe. He has a long golden beard with little hanging trinkets. His gray unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast mountains. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Job, Nature. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 37000 sp. 7 Acid flasks. 3 Smokesticks. 4 Thunderstones.
Manfred Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His chestnut hair is still thick. He has several tiny topaz earrings on each ear.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is lazy and tries to find solutions quickly.
History: He was born in the west. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Lazy, Depressed. Bonds: Rich, Immigrant. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
William Everly, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic. Flaws: Insomniac, Impulsive, Insane. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 4 (-3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Bookbinder does. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Revenge.
Flaws: Secretive, PTSD. Bonds: Job, Enemies, Immigrant. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 50 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 40000 sp. 1 Minor magic item.
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