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NPC Generator

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Advanced [show]


Miles Davenport, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against orcs; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Miles Davenport, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Chrysoberyl (60 gp). Deep green spinel (60 gp). Onyx (80 gp).


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. He feeds upon the attention of others.

History: Tim was born with his mother's beautiful face. He moved out south to avoid the crime he committed. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Tim Royston, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Wymar was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Wymar Conway, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear grey tank tops with blue pants. His hair is short and black. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

William Merton, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Rhodochrosite (16 gp). Obsidian (16 gp). Red-brown spinel (80 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His black hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Sailor.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Flaws: Shy, Fearful. Bonds: Poor, Job, Slave. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Stansfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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