Miles Pickering, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to cover his moderate length golden hair. His eyes are green and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Athletic, Professionalism. Flaws: Shy. Bonds: Adventurer. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Violet garnet (900 gp). Blue quartz (12 gp). Red-brown spinel (60 gp). 1 Minor magic item.
Gerard Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is heavily combed to the left. His green eyes lackadaisically let the world flow into them.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Bather business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has drifted from career to career and currently works as a Bather.
Motivation: To get a good night's sleep; and a deep hatred of gnolls
Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies, Military, Job. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
Possessions: 200 gp.
Anselm Beckwith, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing a long, black, dusty cloak. His skin is also unnaturally pale. His golden hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Anselm was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Banker like his mother before him.
Motivation: He wants to meet his childhood hero; and to be a slave trader again
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Coral (100 gp). Rhodochrosite (15 gp).
John Snowdon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears white cloth garments or leather armor. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!