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NPC Generator

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Advanced [show]


Alex Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Alex Shirley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. 1 Silk rope. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white cloak and cross-gartered green stockings. He is an epitome of beauty. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Gomory Sutherland, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)5 (-3)
Skills Performance -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Addington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Beggar does. He carries a battered sickle and tarnished shield as well. He wears a wide-brimmed hat to cover his moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Beggar, Geoffrey learned a great deal about his father's area of expertise. He worked as a nervous Beggar and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Addington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Don Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: Born to a Spy, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Professionalism. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Don Ashton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Merchant uniform. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his mother before him.

Motivation: He wants revenge against brigands.

Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Religious, Enemies. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Heward Carlyle, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs

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