Shane Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a green tunic with tan highlights, and long brown pants that bunch up around his shoes. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Shane was born with his father's beautiful face. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Body Guard like his father before him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Job, Has a crush, Attractive, Adventurer. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gomory Kensley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He keeps his long white hair kept up in a rat tail. His skin is flawless and his brown eyes scan people very quickly.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Butcher, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Passionate. Bonds: Rich, Attractive, Military, Nature. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +6
Possessions: 1700 sp.
William Charlton, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.
History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Immigrant, Slave. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Bullseye lantern. 1 Good lock. 1 Hourglass.
Adelard Wharton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His white hair is long and unkept. His brown eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful brothel owner made him what he is. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls.
Ideals: Fighting, Extrovert. Flaws: Ugly, Insomniac. Bonds: Mentor, Enemies. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Diggory Read, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely grey suit with green socks and a vest with buckled shoes. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the east to a Jeweler, Diggory learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear
Flaws: Depressed, Racist, Fearful. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1600 sp. 1 Half-Plate.
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