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Advanced [show]


Lance Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Immigrant, Military. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Graeme, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +6
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hugh Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His white hair is lengthy. His eyes are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Hugh Ramsey, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright green suits and hats. His hair is red and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 3 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Soapmaker.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Family, Immigrant, Job. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Wymar Tatum, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Hematite (15 gp). Moss agate (15 gp). White pearl (80 gp). Blue star sapphire (600 gp).


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His black hair is cut short. He has several tiny ruby earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Gerald Benson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 18 (+4)17 (+3)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. With bright auburn hair and a scraggly beard. This hazel eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Artistic. Bonds: Attractive, Poor, Nature, Family. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Raymond Gracey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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