Balimaar Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered pickaxe and tarnished shortspear as well. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Glassblower, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 600 sp. 1 Everburning torch. 2 Thunderstones.
Patrick Moreno, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is an epitome of beauty. His blonde hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Flaws: Hedonist, Shy, Disease. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Rhodochrosite (14 gp). Black star sapphire (600 gp).
Drogo Merton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is white. His eyes are a pleasant violet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Adam Reid, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Fletcher uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is silver and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of goblins once and for all.
History: Born in the north to a Fletcher, Adam learned a great deal about his mother's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: To pay off his debts; and sabotage a competitor
Flaws: Insane. Bonds: Job, Enemies, Adventurer, Debt. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Geoffrey Melancon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His chestnut hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Courier business at a young age. He has had some formal dancing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Artistic. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 17000 sp. 1 Minor magic item.
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