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NPC Generator

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Advanced [show]


William Barney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and catlike.

Personality: He dislikes all the random violence that takes place in the west. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

William Barney, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Chain shirt. 1 Half-Plate. 1 Buckler.


Social Check DCs


Percival Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against drow

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Nature. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Percival Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)8 (-1) 11 (+0)18 (+4)
Skills Nature +1, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Brixton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his white hair in a flapper bob. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Marshal profession.

History: Born in the east his family was never financially stable. He worked as a nervous Engraver and found it very stressful. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Mundane. Bonds: Attractive, Job, Poor, Family. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Simon Brixton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. His red hair is heavily combed to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and he seems to be bored by most things

Flaws: Shy, Addict. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Guy Livingstone, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Golden yellow topaz (400 gp). Iolite (50 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Marshal. His hair is red, silky, and of moderate length. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: John was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Gifted. Bonds: Immigrant, Attractive, Military, Family. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

John Clifford, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Fire opal (600 gp).


Social Check DCs

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