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Advanced [show]


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Soapmaker in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Bowyer, but he was a colossal failure. He has taken up work as a Soapmaker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Aldous Copeland, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Bonds: Criminal record, In love, Has a crush. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Anselm Darby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 cp. Black pearl (900 gp). Malachite (12 gp). Carnelian (40 gp).


Social Check DCs


Gunter Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length red hair. He has violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: He got into the Assassin business at a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Assassin.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Slave, Religious, Job. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Shelley, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1000 gp). 1 Half-Plate.


Social Check DCs


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is physically well-built. He has blonde hair. His eyes are likewise green.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Manfred was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Manfred Pickering, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 16 (+3)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Raymond Royston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raymond hails from a village terrorized by giants. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Slave. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Raymond Royston, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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