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NPC Generator

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Advanced [show]


Dustin Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He has moderate length auburn hair. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Fearful. Bonds: Criminal record. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Dustin Wharton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Terran, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 30000 cp. Star ruby (700 gp). Fiery yellow corundum (700 gp). Coral (50 gp). Alexandrite (800 gp).


Social Check DCs


Frederick Whitby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and very much looks the part of a Knight. His right hand appears badly burned and disfigured. His black hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Knight in town.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Whitby, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alexandre Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is knotted and matted. His blue eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Alexandre Everleigh, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, green shirt, and tan tie. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Depressed, Fearful. Bonds: Immigrant, Attractive, Military. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Bertram Stapleton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His brown hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Gracey, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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