Everard Enfield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with deerstalker hat. His hair is black, silky, and of moderate length. His eyes are a pleasant green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Spy, Everard learned a great deal about his father's area of expertise. A gifted student he started as a Junk Dealer, but he got bored and became a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Attractive, Job. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Trym Hastings, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a brown and blue robe with the hood down. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. He now mingles about in high society.
Motivation: He wants to get laid; and to reunite with his old friends
Flaws: Antagonistic, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 3100 sp.
Peter Hayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a small bristly mustache and wavy silver hair. He has several tiny amethyst earrings on each ear.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Rich, Job. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
Dustin Addington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly white, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 8 years later his spouse died after the birth of his son. Heartbroken, Dustin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Emotional, Fearful. Bonds: Family, In love, Adventurer. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).
Rolf Walpole, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. His golden hair is kept up in a ponytail inside a broad hat. This hazel eyed northerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: Rolf was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Rich, In love, Nature. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. 1 Crowbar.
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