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Advanced [show]


Gunter Fidget, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe. He is portly but not overly obese. He keeps his silver hair in a pixie cut. His eyes are a pleasant hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Family, Immigrant, Adventurer. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Gunter Fidget, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)7 (-2) 9 (-1)10 (+0)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Healer’s kit. 1 Disguise kit. 1 Good lock.


Social Check DCs


Dean Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: He would like to get married and retire; and to reunite with his absent mother

Ideals: Artistic, Philantrophist. Bonds: Nature, Family, Has a crush. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Dean Sherwood, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Tattersall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy tan suit. His golden hair is slicked back into a classic pompadour. He is baby faced.

Personality: He likes to make people angry or surprised. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Ralf Tattersall, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 6 (-2)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Easton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He has a very tight haircut. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Kyle hails from a village terrorized by goblins. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Enemies, Religious. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Kyle Easton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 5 (-3)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in warhammer use. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and someone believes him a fraud

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Rich, Enemies. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Guy Brandon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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