Trey Cromwell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His golden hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To clean up the streets; and to reunite with his old friends
Flaws: Ugly. Bonds: Has a crush, Adventurer, In love, Guardian. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Peridot (20 gp). Peridot (20 gp).
Everard Hadlee, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. He has styled his brown hair well, parting it to the right. His eyes are likewise brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Spy, but he got bored and became a Gardener. He has drifted from career to career and currently works as a Gardener.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Slave. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Jocelyn Branson, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear grey tank tops with violet pants. His hair is short and black. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Ideals: Professionalism. Flaws: Addict. Bonds: Nature, Job, Enemies. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Solid gold idol (400 gp). A silver and pearl hairclip (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Trym Blankley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large blonde tufts of hair around his ears. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trym took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and to be a unemployed again
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Nature, Family. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 600 sp. Jade (50 gp). Zircon (20 gp).
Raymond Stafford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is still thick. His blue eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raymond was raised in a hard working conservative environment. His childhood dream was to be a Guard, but he was a colossal failure. He now owns his own business.
Motivation: To be a Guard again; and further expansion of business
Ideals: Entrepeneur, Athletic. Flaws: Shy, Hedonist. Bonds: Job. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2300 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
