Kody Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He carries a battered greataxe and tarnished halberd as well. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Black pearl (700 gp). Bloodstone (20 gp). 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather. 1 Half-Plate.
Hubert Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to cover his moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. His first spouse was a Locksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his son.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Kody Cooper, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, black shirt, and green tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted, Fighting. Bonds: Adventurer, Immigrant. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).
Robert Marlowe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and to protect his home
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Guardian. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Bertram Bradly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His golden hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Old masterpiece painting (800 gp). Silver comb with moonstones (500 gp). 1 Thunderstones. 3 Tanglefoot bags.
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