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NPC Generator

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Advanced [show]


Tim Middleton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries a battered greataxe and tarnished scimitar as well. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Tim Middleton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Richard Morley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Justice. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Richard Morley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. Carnelian (70 gp). Deep blue spinel (900 gp).


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. His black hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and to get a good night's sleep

Flaws: Shy, Antagonistic, Insomniac. Bonds: Criminal record, Nature. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Raymond Hadley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Norman Alby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long black hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: Born in the west his family was never financially stable. After coming to the age of reason, Norman took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Barber

Voice: American accent

Attributes [hide]

Norman Alby, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 sp.


Social Check DCs


Anselm Ramsay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely violet suit with blue socks and a vest with buckled shoes. He has a red handlebar mustache and slicked back red hair. He has a tattooed face.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Crown-heir in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. Some 5 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and further expansion of business

Flaws: Depressed. Bonds: Job, Slave, In love, Family. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Anselm Ramsay, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chalcedony (50 gp). Deep blue spinel (200 gp).


Social Check DCs

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