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NPC Generator

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Advanced [show]


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. His black hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Ugly, Racist. Bonds: Religious, Family, Immigrant. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Blackwood, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)7 (-2) 16 (+3)10 (+0)
Skills Athletics +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Malachite (8 gp). Deep blue spinel (900 gp). 1 Crowbar. 1 Good lock.


Social Check DCs


Justin Stanford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a brown suit. His long brown hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Barber business at a young age. A few years later when the north was not economically sound they moved to his current location. He became a Barber soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Justin Stanford, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a pastel coat over a violet low-cut shirt, and a top hat upon his head. His tied-back hair is red. This amber eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bounty Hunter, who enjoyed hunting, Solomon was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Servant.

Motivation: He wants to meet his childhood hero; and to be a bounty hunter again

Flaws: Shy, Secretive. Bonds: Nature, Job, Adventurer. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Solomon Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown costume with the symbols of magic on his torso. His brown hair and beard is wavy and long. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

John Lindsay, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Kyle Wade, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair is short and white. His eyes are hazel and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Kyle Wade, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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