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NPC Generator

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Advanced [show]


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean blue cloak covering his clean studded leather, he is not a threatening figure. He keeps his brown hair in a flapper bob. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Byron, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 3 (-4)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 6
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Randal Conway, Male Human [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He has a penchant for wearing a ring with an oversized topaz on his left hand. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: Randal hails from a village terrorized by goblins. In his 13th year, his parents were killed by a goblins raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He became a Miner soon after.

Motivation: He is greedy.

Ideals: Persistence. Bonds: Rich, Attractive, Job, Enemies. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Randal Conway, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Charles Langley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His hair is cut close to his head. He has amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: When he was but 4 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He has a crush on the local Adventurer; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Charles Langley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a pastel and blue robe with the hood down, and is pretty ugly. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Lazy, Disease. Bonds: Rich. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Geoffrey Shelley, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 100 gp. 1 Good lock. 1 Silver holy symbol. 1 Spyglass.


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Godfrey was born on a far southern desert where he grew up under the tutelage of his mother, an expert Masseuse. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Godfrey Watson, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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