Robert Adley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His tied-back hair is blonde. His violet eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Deep green spinel (60 gp). Azurite (5 gp).
Hubert Kent, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear green clothing when he does not wear armor. With bright blonde hair and a scraggly beard. His blue eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He struck the Assassin job and began his own company from there.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. Blue quartz (15 gp). Rhodochrosite (15 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.
John Leighton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large violet jacket, and is pretty ugly. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Ugly, Terse, Disease, Racist. Bonds: Adventurer. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Percival Reid, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear green clothing when he does not wear armor, and a wedding ring on his left hand. His white hair is heavily combed to the left. His green eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.
History: He got into the Junk Dealer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Job, Poor, Has a crush. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 4 Alchemist’s fire. 1 Thunderstones. 3 Smokesticks.
Justin Vance, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Butcher. He has moderate length golden hair. His gray eyes peer out from beneath his small brown hat.
Personality: He likes to make people angry or surprised. He can't help but pocket interesting objects he comes across
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has achieved small success as a Butcher.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Mundane. Bonds: Immigrant, Criminal record, Job. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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