Shane Sydney, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright green suits and hats. His hair is blonde and curly. His hazel unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Shane was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Persistence. Flaws: Disease, Antagonistic, Secretive. Bonds: Poor, Has a crush. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Godfrey Digby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears professional attire. His brown hair is cut short. His green eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.
History: He was born in the north, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Slave. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Trym Hadley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears green painted combat armor at almost all times. His moppish chestnut hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
Possessions: 2700 sp.
Randal Rutland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a yellow shirt with thin violet vertical stripes and tan pants. His brown hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Bricklayer in town.
History: Randal hails from a village terrorized by brigands. Randal was born on a far northern forest where he grew up under the tutelage of his father, an expert Bricklayer. He has achieved small success as a Bricklayer.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 sp.
Adelard Blyth, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears blue trousers with red and blue striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his auburn hair. His eyes, though not visible through his cowl, are hazel.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He struck the Ploughman job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Ploughman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
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